Special Fried Dice

Beer Gaming and Geekery

Badab war - 19 - Boarding assaults

With salute fast approaching and not really knowing how i would transfer all the tanks for a tyrants legion game, its been decided to change the game to a 4 player boarding assault game from IA9. The good new is the models for the carcharodons are finished and dunked and the tyrants legion is now pa...

UB - Agro Mill Deck

I've wanted to build UB Traumatising echoes deck since Tom put me onto the idea a few years ago (okay, more than a few years ago now). For those not in the know, the combo is [card]Traumatize[/card] then [card]Haunting Echoes[/card]. Although I never got the deck to tick, I've always had that M...

6mm Napoleonic Comparison: Adler, Baccus, Heroic&Ros, Irregular

The next wargaming project on the horizon for the group is 6mm Napoleonic using the 'Grande Armee' Rules set by Sam Mustafa. There are four manufacturers of figures in the UK, Adler, Baccus, H&R and Irregular, and from what we have seen at shows, there is substantial differences in style be...

Games Weekend OCT 2013 - Saga

Another great weekend.  James' turn to host.  Before the pics of the Games, just a couple of photos of James new Danes. New Dane Warlord Game One Rich's Normans...

Review: Conquest of Nerath

Dungeons and Dragons - Conquest of Nerath  This game really came out of nowhere at me.  Picked up in TKMaxx for £8 when shopping for some socks, I was soon to face the most fearsome of dungeon denizens, that is to say coming home to a partner and explaining why I had spent more...

Badab war - 17 - Carcharodons - dunked and almost finished

Having painted the last squad of carcharodons i decided the time had come to dunk them and see how my choice of basing grit worked out. Its the larger typr of GF9 basing stuff and while its more of a pain to put on i dont think its turned out to bad and as allways the dunk has worked its magic an...

Saga - Part 10 - Vikings by Rich

Even though the guys haven't been playing a lot of saga recently, With a lot of excellent strategic boardgames such as "No Retreat" and "Twilight Struggle" holding our interest, a few guys at my local games shop showed some interest in the system.  The problem was, I only owned 4 pt Warband,...

Theros Pre-release - My deck

I thought i'd write a little article to look at the deck I played for the Theros pre-release. I started off by picking the Path of Ambition (black) and I ended up getting some really nice rares from my six packs. This is what I got: [card]Chained to the Rocks[/card] [card]Nykthos Shrine to Nyx[/...

Them Blues beats

There's a lot of people on the internet better qualified to write about MtG theory. in fact almost anyone who can turn a goblin sideways it probably better suited then me, but I just wanted to quickly put something up about the concepts of control and agro decks. In both the M14 games day even...

Blue/White Enchant Control in standard

Took this to FNM for 2HG standard, and got a decent result out of the deck [with a little help for the other guy]. Although all the games were very close, and i dont feel like i deserved the wins as much as i would like. Still its the first time i played a control deck in standard since [card]Mira...

Victoria Cross

From an absolutly brilliant talk from Mark Smith, curator of the Firepower meuseum, Woolwich. The VC with the blue ribbon is G Hinckley  dated 9th October 1862 that with the red ribbon is J C Raynes  dated 11th October 1915 ...

MBC - Mono Black Control deck "Once you go black..."

When I saw that [card]Nightmare[/card] and [card]Corrupt[/card] were being re-printed in M14, it gave me the idea to create a Mono Black deck. I've always loved the cards which can change in power depending on certain conditions (Cards like [card]Crusader of Odric[/card]) simply because you can get ...

MBC deck "Once you go black..." Part 2

Just got back from Games Day so now I will share the results of my MBC deck. I had to substitute a couple of cards on the day because I didn't get an order I was waiting on unfortunately. I was missing one [card]Crypt Ghast[/card] and one [card]Underworld Connections[/card]. This is the deck list I ...

Review - Zombies from Wargames Factory

These are 2 separate kits released by Wargames factory, Zombies [all male] and Zombie Vixens [all female].  I picked up a box of each cheap in the clearance bucket, still buzzing from the season finale of 'The Walking dead' ...

The Badab war - Apocalypse 6th ed rule book II

so having the read the rule book in a little more depth, the game looks quite different to 4th ed games of apoc. The lowest bid deployment is gone, instead replaced by a preset time limit (they say around 30mins, then everything else in reserve) which to me seems a fair rule removes the whole rus...

The Badab war - Apocalypse 6th ed rule book

So with a bit of free time on my hands i figured id have a look back at the badab war project. The boarding assault game had gone fairly well if a bit one sided, but i instantly hit a problem the HDD with all the army lists has died so its back to drawing board for the astral claws which was the ...

Full Thrust - Falken's Maze

So after much debate Lex and myself sat down to see exactly how terrain would effect ship design in Full thrust. We both had a few hours to design a 2500CPV fleet. Alex went for Thrust rating 5 ships for the possible 90...

Terminators from forgeworld

Check these out, new force commanders from Forgeworld.  I'll be painting these over the next week, will upload some pics as i  go Left - Lugft Huron Chapter Master Of The Astral Claws (Base being painted separate)Right - Tyberos The Red Wake ...

Saga - Part 02 - What's in the box

Ok, so whats in the box.   Well firstly it doesn't come in a box, but your basic starter set-up is as follows:   The Saga rulebook - Quite thin, which is reassuring fr a quickplay...

The Impact of WH40K 6th Edition

In the Grim darkness of the far future, people finally worked out shooting was a good idea. So I Haven’t had a chance to pick up a new copy of the core rulebook yet, and at £45 It would take a lot to get me to do so.  Having been spoiled by saga, war-machine and a number of ot...

Twilight Struggle - First Game AAR

I've been looking for a good complex board-game to get my teeth into for a while now. There's something very appealing about colourful punch card counters spread over an interesting-looking board, but I've never actually got around to buying and playing one. This year...

Badab war - 18 - Yet more changes

I'm making even more changes to game i've changed the tyrants legion from using the astral claws paint scheme on the marines as i think it may get confusing who's army is who's so having also read a bit more back story i've decided to opt for using tiger claws to represent the marines in the tyra...

Badab War - 16 - Transfers 01

I felt like a night off painting but still had nothing better to do than work on the project so treated myself to trying out using transfers for the first time. Now i've never used these before and having spent £12 a sheet on transfers i didnt really want to screw them up so read up a bit online...

Badab war - 15 - tyrants legion 07 - Auxilia Heavy Ordnance Battery

Part of the badab back story is that Huron loves bug guns, so quite a big part of the legions army is artillery and they have 3 earth shaker cannons on the table 2 basalisks and 1 artillry battery. they also get a bombard strike from off table thats str 8 ap 3 using the 7 inch blast marker and on...

Badab war - 11 - Army lists part 2

First the final tyrants legion army. Coming in at 3505 now with all ...

Badab war - 12 - tyrants legion 04 - Auxilia Armsmen Cadre

The next stage of the tyrants legion is completed. The Auxilia Armsmen Cadre, these are slightly better troops that the Legion Auxilia and come with a heavy weapons team and a heavy stubber so can put down some pritty good fire power. ...

Badab war - 13 - tyrants legion 05 - Auxilia Battle Tank Squadron part 2

Fresh of the painting table are 2 of the 3 tank squads. The entire formation is designed to be able to handle all kinds of table setup. First group dosent have sponsons and so is designed to stay still and cover open ground with fire, the second group has heavy bolter sponsons then one exterminat...

Badab war - 14 - tyrants legion 06 - Auxilia Hellhound Flame Tank Squad

Next of the production line is a hellhound flame tank. This hopefully should be good for clearing cover and just puts one more tank on the table. ...

Badab War - 08 - tyrants Legion 01 - Auxilia Siege Defense Squadron

So while i've been waiting for the last few bits of the Carcharodonds to arive i've made a start on the tyrants legion. I decided to have them as the 2nd army as i had most of the components to actually get them finished with out having to hit ebay to hard. So the first squad to be finish...

Badab War - 09 - tyrants Legion 02 - legion Auxilia part 1

So the main reason for the big gap in posts other than football and a bad shoulder have been these bad boys. The Auxilia is a 40 man squad, yes thats 40 MODELS!!!11111111 For these i'm using the chaos cultists from the 6th ed boxset, yes they are a bit chaosy but its the cherapest way to ...

Badab war - 10 - tyrants legion 03 - Legion Auxilia part 2

So its nearly broken me but finally the legion auxilia squad is finished! they are great models to paint given the fact they come out of a starter box set.  ...

Badab War - 01 - Carcharodons 01 - Tyberos the Red wake

Leader Of the Carcharodons he's pritty sick getting some pritty sick rules. Costing 190 points his chapter tactics gives any squad the Rage USR once they win a combat giving them +1 attacks when they charge in 6th ed, should he gain rage he also gets the preffered enemy USR towards that type and ...

Badab War - 02 - Carcharodons 02 - Vanguard Veteran Squad

The first squad to be finsished is the Vanguard squad. Using the 5 man metal figures from GW and 5 standard assault marines but giving them lightning claws. They can deep strike and do an heroic intervention to stop scatter so should be able to fix an early game problem of get a quick kill on any...

Badab War - 03 - Carcharodons 03 - Titan Hammer Formation

So hot of the painting table today is the Titan hammer Apocalypse formation. Made up of 3 terminator assault squads with thunder hammers and storm shields giving them a 3+ invulnrability save. They must deep strike onto thew table together and deploy within 12 inches of the comander. The big thin...

Badab War - 04 - Carcharodons 04 - Siege Dreadnought Talon

The first troop unit to be painted is the siege dreadnought talon, so thats a formation of 3 dreadnoughts that count as a troop choice, they have to be either venerable or siege pattern so you get the 2 best for a melle assault army. ...

Badab War - 05 - Carcharodons 05 - Siege Dreadnought Talon part 2

So only managed to get one more dreadnought finished toady but here he is now technically he's a furiso blood angels dreadnought but i like the model and one of the CCW counts as a sisemic hammer j...

Badab War - 06 - Carcharodons 06 - Tactical Squad

So after a day of with a hangover and a bit of time off for football the next bit of the Carcharodons is almost completed. The first tactical squad just need a few last touches but are pritty much finished. ...

Badab War - 07 - Carcharodons 07 - Siege Dreadnought Talon part 3

So the parts to finish of the siege dreadnought talon finally arrived today so have since been busy building the weapons and now have a fully painted siege chapkin dreadnought. Please note i didnt base this as it came like this from ebay. ...

WG - "Mad Cat Lady" lifegain deck

So this is an idea I've been playing around with since I flipped a [card]Felidar Sovereign[/card] in a zendi booster, and traded another one for a few odds and ends. Although it looks fairly hard to get a play off, I've always had a thing for non competitive left field decks. Its worth noting he...

The Badab War

It started around 2 years ago but the Badab war project is back underway! Allmost all the models are here and the first versions of the army list are completed. These may change a bit but ideally will keep the same flavour. Firstly The Astral Claws, the main protagonists of the conflict an...

Review: X-Wing Miniatures Game

So Lex turned up with a copy of X-Wing to the last games weekend. No one had really looked at this game before, and Lex had only quickly skimmed the rules on the train down, nethertheless we played through 4 or 5 quick games and had a lot of fun with this.   Miniatures...

Saga - 28mm Skirmish Gaming

Saga is the new(ish) game on the block from Gripping Beast and Tomahawk studios. It pits small warbands against one another in the dark ages period, specifically 793 - 1066. We have had an eye on this for nearly a year now, and after seeing the Demo game at Salute 2012 we all decided to put our m...

WH40K - Dark Vengeance

What can I say, yeah, they got me again.  Dark Vengeance is the latest "Limited edition" boxed set from GW. Following 4 years of regret never having picked up the limited edition space hulk (now going on ebay for a cool £200 a shot, four times its retail price) I figured I'd pick ...

Dark Vengeance - pt1 - Whats in the box

So what do you get for your hard-earned cash? Lets get the predictable stuff out of the way You get a Chopped down version of the rulebook, which has the core rules and is downscaled from A4 to A5. ...

World of Warcraft - 5 Man Project

The 5 of us had been playing 'World of Warcraft' for a few years prior to this, each of us was a member of a raiding guild (either 1st or 4th best on server depending). This was back in 'classic' when the level cap ...

Adventures Beneath the Old World

Of all the games ever released by Games Workshop, in my opinion one has always stood head and shoulders above the rest. The rules are ambiguous and poorly tested but the concept is perfection given injection-moulded, punched-card form. Instead of taking on your mates,...

The Great War in 28mm

A series of articles tracking the progress of a 28mm World War One project, using The 'Great War” Rules by Warhammer Historical. There has been a bit of a surge in the popularity of World War One wargaming in the last couple of years, and some great rulesets and ranges of miniatures to ...

How to fix duel monitor issues with a Trust Slimline Widescreen graphics tablet

 This took me a lot of trawling forums to find a fix for, so i figured I'd write up a quick piece to help anyone else who has run into this problem. The back story I picked up a graphics tablet on amazon, mostly for 3D modelling in Sculptris, and photo editing in GIMP.  ...

Saga - Part 05 - Game 1 - Normans Vs Anglo-Danes

Match 1 - James' Anglo-Danes vs Richards Normans. The First game played using the Saga rules system - first runs through always take a while, and this was no exception, however the rules are a lot simpler than some other systems we have played, so it all flowed quie well. Som...

Saga - Part 06 - Game 2 - Normans Vs Vikings

Match 2 - Toms Vikings vs Rich's Normans The Game started quite late into the evening, so the picture quality isnt great. Rich attempts an encircling manoeuvre with cavalry out on both flanks, w...

Saga - Part 07 - Game 3 - Vikings Vs Anglo-Danes

Match 3 - Toms Vikings vs James Anglo-Danes The first game of the next day Pitted the Fatigue generating Anglo-Danes vs the Fatigue drinking Vikings ...

Saga - Part 08 - Game 4 - Normans Vs Anglo-Danes

Match 4 - Rematch between Rich and James Initial Deployment sees the Normans adopt a much more defensive posture, with the Ranged units (1x Warrior, 1x Levy) forming the line, with the Mounted Hearthguard being held back for counter-attacking when the line is attacked. Anglo-Danis...

Saga - Part 09 - Game 5 - Normans Vs Vikings

Match 5 - Tom vs Rich The Normans Again formed up their "Bastion", this time in the rocky ground. The Vikings came head on, determined to weather the hail of arrows to make it into close quarters ...

Saga - Part 01 - Salute 2012

Two years ago we did a project a bit like this.  We saw a game we liked at salute, and the 4 of us all brought a starter box, painted our forces, painted and played a few games in under a month.  If you look through this site, somewhere you will find our "Full Thrust" project.  Som...

Saga - Part 03 - DW's Anglo-Danes

James got in first sending pictures of the his Anglo-Dane warband.  Although he didn't provide use with details of the exact colours he chose, it looks like Games Workshop acrylic paint, followed by Army Painter system Quickshade and a few GF9 products for basing.   From the pho...

Saga - Part 04 - Rich's Normans + painting guide

I couldn't tell you why I picked the Normans.  We all picked our respective forces based on looks rather than any insight into the rules.  The Normans have this very distinctive feel about them, with the stylised nose-guard helms and kite shields, they should be recognisable to anyone. ...

Grande Armee

Grande Armee French forces. Miniatures by Baccus This is a Project we are hopefuly going to come back to in the future ...

Gettysburg: Armored Warfare

I saw this go past on steam store a second ago - quote below taken from the game desc.   Gettysburg: Armored Warfare "The outcome of the Civil War is in peril. Weapons, armor and machinery have been sent back in time. The Confederate forces are now attempting to overthrow the Union a...

Learning to live with Windows 7 – A Linux users perspective.

Microsoft has never forgotten its roots. Once the unstoppable juggernaut of the software world, Microsoft now has to contend with Google, Apple and the like, taking a bite (pun unintentional) from the consumer electronics market. Still, Microsoft has always known its two strongest divisions are ope...

New Project - WH40K - The Siege of Vraks (On a Shoestring Budget)

Of all the Imperial Armour books, The Siege of Vraks is the one that's really got me enthusiastic. Unfortunately collecting 1500 points worth of 40K figures is prohibitively expensive, let alone collecting the 10000 X 2 points worth to play the scenario. (X2 because we always buy and paint both...

Adventures Beneath the Old World - Part 1: Attonement

Warhammer Quest was always a game that could suprise people. I've often found it to be the best thing to break out when faced with a tough crowd, amongst those who wouldnt normally play a wargame or an rpg.  Every GW critic, every cinic fell in love with the gam...

Adventures Beneath the Old World - Part 2: A Quest In Itself

Of course the satisfaction of owning a complete set is somewhat dimmed if it isn't painted, and therein lies the problem. I dont have the greatest of willpower when it comes to painting but I was determined to see this one through. I wanted to keep the boardgame feel ...

5 (Forgotten) Golden Rules of Tabletop Roleplay

I have been playing and running games for over fifteen years, and in that time I have introduced many people to the world of roleplaying, but also, rewardingly to me, I have also helped others enhance their enjoyment of the game by mentoring them as players, storytellers and even ...

A World Corrupted

It was all going so well. As Rich described, we'd rolled a new world and spawned in a grassy, fertile plain: the ideal building site for the large walled town we envisioned. We even had a large open ravine right on the fringes for extracting the neccessary resources. A week later we'd flattened t...

A whole new world

After moving the MC server from my place to Tom's house, we decided to roll up a new world (As I had failed to copy the correct world to USB drive before travelling up). Once the server had spawned ...

Start zone

Starting area on first-login.  Spawn point is around centre-screen where the desert encroaches on the grassland. ...

Dreadfleet

Dreadfleet is Games Workshop's latest "Limited Edition" release, inspired by the success of their Space hulk reprint a few years back. Having seen the models in GW, I decided to pay out the £70 for a copy. The price is a bit high, but its another "Game in a box" that when finished, should be s...

Dreadfleet - Part 1- Whats in the box

In the Dreadfleet box we have a whole bunch of high quality plastic models.  About a dozen large ships and a few other smaller pieces.  What's really great is the large amount of terrain that comes in the box.  The Island and wreck pieces are large and well detailed.  The fabr...

Running "Sid Meier's Civilization V" Under Linux

Civ5 is one of the great games of our time, it is built on a fine heritage of turn based strategy games in the same franchise, and it has refined this concept to a perfect finish. The only downside is that there is no Linux version, so I thought I woul...

Hacking the Hannspree Hannspad - Part 1 - Out of the Box

Okay so everything arrives within a few days after ordering, I ordered a pair of these, One for myself and one for Alex, but I figure while you have 2x identical tablets in the house, it would be interesting to benchmark the supplied operating system against the modded one. ...

Hacking the Hannspree Hannspad - Part 4 - The 'Hard' Backup

The following has been tested under Windows XP SP3 and Ubuntu 10.04 LTS, But you should be fine under Windows XP/Vista/7 and any vaguely up-to-date Linux install. You will also need the following files. ...

Hacking the Hannspree Hannspad - Part 5 - Installing the new ROM

Now to copy over the files we need to load a custom image... Power off the Tablet, and unplug the data cable, Keep it plugged into the power supply. Power the tablet back on in normal mode. Once Booted, plug the usb cable back in and enable USB transfer on the T...

Full Thrust, Fleet based space combat

This is a series of articles documenting how we achieved what was thought the impossible. Getting four gamers to pick up a never before tried rules system on impulse at a show, and actually get four forces painted and games played played inside a month.  It just goes to show, not all impuls...

Massive Fantasy Games on a budget

Have you ever seen on of those HUGE display games at a show, with thousands of figures pitted in an epic struggle? Ever felt inspired to do something on that scale but not had the cash? In this series of articles I will be putting together a massive s...

WW2 Pacific Carrier Warfare (1:3000)

June 19th 1944, Pacific theatre. The American invasion of Saipan triggers Admiral Toyoda's counter-attack codenamed “A-Go”, which in turn resulted was the largest* naval battle of all time. In this series of articles I will show you how...

Hordes of the Things - Part 01 - From tiny acorns ...

These things always have a way of starting fairly innocuously. Tom and myself were sitting around, enjoying a frosty beer after a particularly hard fought game of “Battles for Empire” (Anglo-Zulu War). To hand was a box of old magazines which I was too sentimental to recycle, mostly 'White Dw...

Hordes of the Things - Part 02 - Selecting a system

So, with this initial idea buzzing around my head I started to round down the specific details.  Firstly miniatures scale.  This was a bit of a no-brainer as the scale it pretty much dictated to you by GW when you choose fantasy.  Although I love 6mm as a scale, ...

Carrier Taskforce - Part 4 - Aircraft

With the ships done, its time to look into airpower.  Navwar also produce 1:3000 aircraft to go with the ships, although these are pretty much pushing the boundaries of sanity in terms of size.  An F4F Wildcat with a wingspan of 11 meters in reality would scale down to around a 3mm wing...

Hordes of the Things - Part 10 - Lurker

For 1AP per element, lurkers are cheap and if used correctly, highly effective.  +2 in combat they are hardly the best combat units available, but their ability to appear an any area of ‘bad going’ entered by the enemy means they can cause havoc in your opponents line disproportional to ...

Hacking the Hannspree Hannspad

As part of my daily commute I spend roughly 2 hours a day on either a train, bus, or the tube, I figured I could do with some entertainment whilst travelling. I already own an Android Smartphone, and have been impressed by the Android software platform and the Market. Picking up a cheap android ta...

Hacking the Hannspree Hannspad - Part 2 - Hardware .. Hannspad vs iPad

This was a piece I hadn't originally intended to write, however I thought before modding the tablet I should learn a bit about its inner workings. What I discovered was that the Hannspad is very much a 'top end' tablet, which for its low price I find confusing. What follows is a quick breakdown of...

Hacking the Hannspree Hannspad - Part 3 - The Stock ROM

Ok, before consigning the stock ROM to oblivion (Or more correctly, before diligently backing it up in case we need to return the device to the store), I will just give people a quick tour of the supplied OS. If this was a film it would be "Nancy Drew and the case of the missing QA depart...

Great War - Part 4: Painting Private Tommy

In Part 2 of this series I showed a photographic walkthrough of the rapid painting process that I'm using for this project, using a 1918 German Battalion HQ unit as an example. The process for painting up the opposing British forces is almost identical, but I thought for the sake of completeness ...

Great War - Part 5: The New Army

The unit I painted in Part 4 completed the British force up to 600 points and so the project is nearly ready for the first small scale game. This article is a quick run through of the units that comprise the British army, and I'll also make a few ill-advised crystal ball style predictions about h...

Hordes of the Things - Part 03 - The farming of the noobs

Ok, so now the grunt work begins.  I would sorely love to walk into games workshop and pick up 2x 8000 point fantasy armies to game with unfortunately on my quite meagre paycheque this wasn’t going to happen without t  a lottery win.  The next best manufacturer of fan...

Full Thrust - Part2 - Whats in the GZG £25 Starter Box

The Full thrust “starter fleet” boxes from Ground Zero Games are great value, they give you a well rounded fleet to build from as well as a reasonable discount compared to buying the ships separately.  Each pack contains: 1 x BATTLECRUISER (BC), 1 x BATTLESHIP (BB), 1 x HEAV...

Full Thrust - Part4 - Bringing the heat

So, Alex and I felt like we had a good enough grasp on the rules, and the chatter from Tom and James said that they had their models painted, based and ready to game.  Now just have to wait till the next games weekend rolls around.  All the Fleets looked great, James...

Hordes of the Things - Part 09 - Behemoth

Behemoth is one of the most powerful unit types, with a +4 vs foot and a +5 vs mounted, there is very little that can win in a 1-on-1 fight with a behemoth.  Spear is probably the best thing to hold the line against behemoth with, but even then its still 50/50 win or loose. ...

Hordes of the Things - Part 13 - Rider

Rider is one of my favourite unit types in the game.  2APs get you a very fast unit, being able to cover 500p in good going, with a +3 in combat against all unit types.  Like all mounted units they are destroyed if they loose whilst in bad going, but otherwise they recoil.  This ma...

Hordes of the Things - Part 14 - Magicians

Magician, or Caster as we sometimes refer to them, are one of those unit types which give Hordes its character.  They are powerful, but not 'broken', they provide the longest range attack in the game, and require no line-of-sight to do so.  For a whopping 4AP you definitely get what you...

Hordes of the Things - Part 15 - Hero

Even for 4AP per element Heroes are simply sick.  They can cover great distances quickly at 500p per turn,and +5 vs all enemies makes them unstoppable in combat . The only elements that get a quick kill against them are paladins or artillery (Neither of which the opposing side have) , and th...

WHQ

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Carrier Taskforce - Part 1 - Purchase and assembly

The Battle of the Philippine Sea has been on my wish-list of projects for a few years now.  Its one of the largest sea battles in history, (In the top three with Jutland and Leyte Gulf, but it’s exact position depends on your method of measurement). A Small Windfall  gave me the excus...

Full Thrust - Part5 - Balance, or lack thereof

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Carrier Taskforce - Part 5 - Musings on Rules

Ok, so that’s the ships and aircraft sorted out. But We still haven’t got a rules system to use. After some reading around its fair to say there isn’t a system on the market which can run a game of this size. Most systems abstract aircraft out of the game, require 2x tables, or simply don...

Hordes of the Things - Part 04 - Blade

Blade represent high quality well drilled infantry, moving in tight formation. For this reason they are slow (Equally in Bad going or in the open), but do very well in combat against other foot units (+5).  The are vulnerable to Mounted units however (only +3).  They are Quick-killed by...

Hordes of the Things - Part 05 - Warband

In the first edition of Hordes of the Things, Warband was definitely the worst troop choice going.  At twice the points cost of Horde it was only slightly more combat effective.  Thankfully in 2nd Edition they were buffed slightly, and the semi-official-unofficial errata to the HoTT rul...

Hordes of the Things - Part 06 - Spear

Spear elements in hordes?  Solid .. like totally solid, solid as a rock. Spear gets +4 vs anything, with a +1 on top for a supporting rank, meaning they can take care of most foot and mounted units, and can double-rank to hold the line against behemoth, knight and even dragons.  They ar...

Hordes of the Things - Part 07 - Bow

Shooter, or ‘bow’ as I call them, is probably the most powerful unit type in the game.  Although I am not going to claim they are “Broken” as such, they are slightly undercost in terms of points.  Faster than most foot units, they fare well in bad going and have a 200pc ranged a...

Hordes of the Things - Part 08 - Artillery

Artillery is one of the more interesting units from Hordes.  A 500pc attack range is devastating, they freak out behemoth and dragon (causing a flee rather than a recoil), and can cause recoils on most other units long before they are under threat.  However they are quick-killed in clos...

Hordes of the Things - Part 11 - Beast

Beasts work best in bad going, they are the only mounted unit which can fight in bad going and not suffer a penalty.  Combines with lurkers a cunning player can pretty much command all the areas of terrain on the table and funnel their opponents troops into convenient locations. &nb...

Hordes of the Things - Part 12 - Knight

Knights are best in the open where they can roll over foot units.  2APs gets you a fast moving unit with +3 vs foot, +4 vs mounted and a handful of quick-kills against various foot units in the open.  They don’t do very well at all in bad going.  They autpmatically persu...

Carrier Taskforce - Part 3 - Wunderdunk

After the basecoat the models were painted with army painter systems quickshade.  The darkest tone was used on these, which is black rather than brown.  However the results still look good.  Although it was tempting to “dunk” the models, I thought it’d be more econom...

Carrier Taskforce - Part 2 - Painting

Inspired by Toms success with Army painter system in his Great War project, and given how deeply painful my last project (28mm fantasy) was without it, I figured it was a no-brainer decision to give it a go on these models.  After some googling it looks like no one else has tried using “Wo...

Full Thrust - Part3 - The Opening Salvo

The first few games of Full Thrust we got in went well enough, the hidden movement orders system is great fun, and brings an almost poker-like quality to the games table.  Players have to get good at second guessing their opponents moves so they can position their vessels to mak...

Hordes of the Things - Part 16 - Paladin / Cleric

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Hordes of the Things - Part 17 - Horde .. the Endless bloody Horde

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Hordes of the Things - Part 18 - Dragon

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Hordes of the Things - Part 19 - Finished: The Forces of Light

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Hordes of the Things - Part 20 - Finished: The Forces of Darkness

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Great War - Part 1: Choices and Targets

There has been a bit of a surge in the popularity of World War One wargaming in the last couple of years, and some great rulesets and ranges of miniatures to go with it. The choice in 28mm figures seems particularly strong at the moment. I was enticed by the range from Great War miniatures and al...

Great War - Part 2: The Result:Effort Ratio

As I've mentioned before, my decision start this project was significantly influenced by aesthetics. I was drawn by several of the ranges of 28mm World War One figures on the market at the moment and on a whim picked up a copy of "The Great War" from my local shop. If...

Great War - Part 3: Anatomy of an Angriffbataillon

So my German force is now painted and complete up to 600 points. This gives me a large enough force for standard missions on a 4’ x 4’ table, about the smallest that I’d be willing to call a “game”. This page is mostly an excuse for some photos, but to help fill the space I’ll also go...

Full Thrust - Part1 - Herding cats in space

For an successful project, our groups Full Thrust project came pretty much out of the blue with no planning whatsoever, other projects had been planned in quite a bit of detail and failed in the implementation, so for a spur of the moment thing this wa...

Full Thrust - Part6 - Arms Race

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The Stronghold - Hordes of the Things Resource

This page was maintained by Alan Saunders for longer than anyone can care to remember. Unfortunately its been taken offline when BT Internet merged their hosting service with yahoo. This was a devastating blow to the HoTT gaming community. However, there is a snapshot of the site here : ...

Battle of the Philippine Sea 1:3000

The Battle of the Philippine Sea has been on my wish-list of projects for a few years now.  Its one of the largest sea battles in history, (In the top three with Jutland and Leyte Gulf, but it’s exact position depends on your method of measurement). Some belated Christmas money from my Gra...

Building a wargames table

Ok, so we have been playing the last few games of WW1 and WH40K on some less than ideal playing surfaces.  The first set of battle boards i had made were warped and were suffering from moving house badly.  Tom had jumped to the rescue with a games workshop grass mat, but we were looking...

British 1918 Vickers HMG finished

Here's the first finished HMG for my WW1 project.I'll be writing a couple more articles for my WW1 book over the next week. One show...