Just before we moved out of the flat and put our wargames on hiatus for a few months, Mat dropped over for a few beers and to have one last night of drinking and rolling dice. We originally intended to play a mini Blodbowl league, but it didn't take much to get the hordes of the things set out. Game 1 – Richard playing the forces of Light, Mat the forces of Darkness. Mat got to be defender, and laid the terrain. Rich chose a ranged force comprising of mostly Bow, Magician and Artillery. Mat foreseeing this choice had taken a very fast moving 'aggressive defence' force comprising of Knight, Rider, Warband and a Dragon. Rich deployed with the cannon batteries in the centre, with a strong left flank. A Weak right was propped up by the army commander magician. Fortunately the 'weak right' wasn't to be harassed, as Mat deployed a strong cavalry force in the centre, designed to capture the key bridge early, and a very strong right hook. After a few turns Mats cavalry supported by the dragon crushed Rich's centre, and encircled his army commander. Rich's strong gains on his left were not enough and offset this loss, and the Day was won by the forces of darkness.
Tag: Hordes of the Things
Games Night OCT 2011 – Hordes of the Things – Match2
After the first game we were debating the usefulness of 'Horde' elements. They were undoubtedly crap in combat, but their ability to repopulate was handy. Rich mentioned that he had been harbouring an idea for an all-horde army, and put forward the theory that in defence, around their stronghold, they could repopulate and hold off an attacker indefinitely. Mat declared he would meet that challenge, and as normal, Alex declared the whole exercise futile, and the game hopelessly broken (Don't worry, you get used to him). Elected to be defender for this exercise in game-theory, Rich as defender did his best to make the terrain suit his aims. A river directly down the middle of the table would provide a great defensive line to hold. A few clumps of bad going either side designed to disrupt the attackers. A 36 point army which consisted of 3 Behemoth, Blade command, and 22 elements of Horde. Played against Mats choice of Spear, Bow, Artillery and magician. Mats forces stopped on the river bank to bombard the bad guys for a while, before crossing. Although initial losses were repopulated by the bad guys, Artillery and magician played havoc with the behemoth elements. Once double-ranked spear were on to dry land they cut a hole through the bad guys line and made a B-Line for the stronghold. Result: unable to repopulate their losses at a high enough rate, the Forces of Darkens gave the field to the forces of Light.
Massive Fantasy Games on a budget
Hordes of the Things – Part 01 – From tiny acorns …
These things always have a way of starting fairly innocuously. Tom and myself were sitting around, enjoying a frosty beer after a particularly hard fought game of “Battles for Empire” (Anglo-Zulu War). To hand was a box of old magazines which I was too sentimental to recycle, mostly ‘White Dwarf’ […]
Hordes of the Things – Part 02 – Selecting a system
Hordes of the Things – Part 10 – Lurker
Hordes of the Things – Part 03 – The farming of the noobs
Hordes of the Things – Part 09 – Behemoth
Hordes of the Things – Part 13 – Rider
Hordes of the Things – Part 14 – Magicians
Hordes of the Things – Part 15 – Hero
Games Weekend JUL 2011 – 15mm Hordes of the Things
Photos from Jagerzerg at James' Place. Mostly 15mm Hordes of the Things pics, Toms Goblins vs Richards Elves. Photo Quality is dire because someone forgot to borrow the SLR so these were taken on a mobile phone
Hordes of the Things – Part 04 – Blade
Hordes of the Things – Part 05 – Warband
In the first edition of Hordes of the Things, Warband was definitely the worst troop choice going. At twice the points cost of Horde it was only slightly more combat effective. Thankfully in 2nd Edition they were buffed slightly, and the semi-official-unofficial errata to the HoTT rulebook brings them up […]
Hordes of the Things – Part 06 – Spear
Hordes of the Things – Part 07 – Bow
Hordes of the Things – Part 08 – Artillery
Hordes of the Things – Part 11 – Beast
Hordes of the Things – Part 12 – Knight
Hordes of the Things – Part 16 – Paladin / Cleric
Hordes of the Things – Part 17 – Horde .. the Endless bloody Horde
Hordes of the Things – Part 18 – Dragon
Hordes of the Things – Part 19 – Finished: The Forces of Light
Hordes of the Things – Part 20 – Finished: The Forces of Darkness
First (big) Game of 28mm ‘Hordes of the Things’ – 15th Apr 2011
The night before salute was the debut of my 28mm “Hordes of the Things” game .. although we only got 4 of the intended 6 armies on the table, a close fought game ensued. Armies were 36 points per side (keeping the standard D6 pips). Mat and Tom took the ‘Forces of Light’ (Men and Elves), and Alex and James commanded the ‘Forces of Darkness’ (Mostly Greenskins and Chaos Worshippers). Although The Forces of light commanded the early game, with withering ranged fire from Bow and Cannon and a superbly effective cavalry charge by Mat, the Forces of Darkness slowly turned the tide with a countercharge of Ogres and Vicious Ariel attacks by Dragons. Allied Spellcasters held the line briefly, but were brutally cut off and killed by aerial attack. End Result : 2 Light-Side Commands Demoralised to only one Dark side Command demoralized. Victory to the night, but rematch pending.